Full audio immersion by light.
Interactive for museums, fairs, installations, theme parks, aquarium, planetarium, live events...
HOW DOES IT WORKS?
Various sources of light. A Slux headphone: if you come near to the light, the volume expands. Automatic fade in / fade out when you move from a light source to light source.
Any change or research of channel is necessary: an unique channel by light for all.
Easy for installation and to use.
SLUX has developed the world premiere of a light-transmitting wireless headset with MIC.
A transmitter emits light, which the wireless headset receives and then transmits sound.
Pure sound quality Hi-Fi, full bandwidth transmitted
digitisation without any compression
<0.2 ms: no delay (latency) in the headset (bidirectional, for listening and speaking). A decisive advantage in the gaming world, but also important smartphones, PCs, offices, exchanges... and virtual reality too
No electromagnetic interferences with others devices
range: 8 meters
effective frequency range: 20/20.000 Hz
target of transmission audio samplerate: 64.000 Hz
30 bit stereo resolution
Live stereo signal obtained with a speaker that emits the right signal and the other that emits the left.
No wired connections between right and left speaker.
Live event venue solutions
1. wireless solutions by light: no kilometers of wires, no danger to the public
2. Hi-Fi and no audio compression
3. 0.2 ms: no sound delay (latency)
4. no electromagnetic interferences with others devices
6. no range limits (thanks to repeaters of signal by light)
7. surround and multichannel
Solutions on demand too.